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Blood bowl wrestle
Blood bowl wrestle










blood bowl wrestle

Combines well with their Frenzy and makes up a bit for the lack of Block or Wrestle if you don’t already have it. You can even consider it as a first choice on these players if you tend to blitz with them more than block.Īnother player who starts without Block is the Witch Elf, Juggernaut would be a doubles roll but it is a good choice. Benefits:Īs I already pointed out, Big Guy players who have Wild Animal and Frenzy can make great use of Juggernaut. So when you are on offence you will probably be blitzing a lot with this guy as well. Players you build in this mould are often a high priority for the other team to not leave their players standing next to for a block. If you also have Piling On, then you can still use it rather than being held off by Fend. Players with these skills will typically not have Block, so cancelling Wrestle gives you another option to take them down. The fact Juggernaut cancels out Fend and Wrestle can make it great if you build a player built to hurt the other team. It will also reopen the threat of crowd pushes against Stand Firm players and makes it a bit riskier for Wrestle ones as well. Cancelling Fend also helps if you have this kind of play in mind. This is also useful for moving players out of the way to create a bigger space to run your team through. It also combines well with Frezny, you can ignore a both down to get a second block in if you want. They are also strong enough to be hitting players who would have Stand Firm as well, which gets them out of the way. The fact you can turn a both down into a push will keep them on their feet longer. Some of the Big Guys are an obvious candidate, it can be hard for them to get Block and if they have Wild Animal then you may be using them for your blitz action quite a bit to get them moving somewhere more useful.

blood bowl wrestle

So with all that in mind there are still some players who it will be a great choice on. If you don’t have a really single candicate who you blitz with more than others (elves spring to mind) then there are probably more generally useful skills to select, especially if you would have to use a double roll to select it. The obvious thing that detracts you from selecting it would be that it can only be used by players who are blitzing. It probably isn’t a skill you would take as a first choice on most players though. Juggernaut has quite a few strings to its bow, despite the fact only one player can use it per turn. If this player takes a Blitz Action, then opposing players may not use their Fend, Stand Firm or Wrestle skills against blocks, and he may choose to treat a ‘Both Down’ result as if a ‘Pushed’ result has been rolled instead. A player with this skill is virtually impossible to stop once he is in motion.












Blood bowl wrestle